Tuesday, December 21, 2010

Consumer Electronics: Global Industry Almanac is an essential resource for top-level data and analysis covering the Consumer Electronics industry. It includes detailed data on market size and segmentation, textual analysis of the key trends and competitive landscape, and profiles of the leading companies. This incisive report provides expert analysis on a global, regional and country basis.

Scope of the Report

* Contains an executive summary and data on value, volume and segmentation
* Provides textual analysis of the industry''s prospects, competitive landscape and profiles of the leading companies
* Incorporates in-depth five forces competitive environment analysis and scorecards
* Covers the Global, European and Asia-Pacific markets as well as individual chapters on Australia, Belgium, Brazil, Canada, China, Czech Republic, Denmark, France, Germany, Hungary, India, Italy, Japan, Mexico, Netherlands, Norway, Poland, Russia, Singapore, South Africa, South Korea, Spain, Sweden, United Kingdom and United States.
* Includes a five-year forecast of the industry

Highlights

* The global consumer electronics market grew by 1.4% in 2009 to reach a value of $253.7 billion.
* In 2014, the global consumer electronics market is forecast to have a value of $289.5 billion, an increase of 14.1% since 2009.
* Audio Visual Equipment is the largest segment of the global consumer electronics market, accounting for 91.3% of the market''s total value.
* Americas accounts for 47.7% of the global consumer electronics market value.
* The similarity of players to each other creates a competitive situation based on branding strength and players'' ability to differentiate their products through constant research and development.

Why you should buy this report

* Spot future trends and developments
* Inform your business decisions
* Add weight to presentations and marketing materials
* Save time carrying out entry-level research

Market Definition

The consumer electronics market consists of the total revenues generated through the sale of audio visual equipment and games console products designed primarily for domestic use. The audio visual equipment includes CD Players, DVD Players / Recorders, hi-fi systems, home theatre, in-car entertainment systems, portable digital audio, radios, televisions and video recorders. Games consoles segment includes both home use and portable consoles. For the purposes of this report, values for China do not include sales of games consoles. The market is valued at retail selling price (RSP) with any currency conversions calculated using constant 2009 annual average exchange rates.

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